PERANCANGAN MOBILE EDUGAME MATEMATIKA YANG DITERAPKAN BAGI SISWA-SISWA DI KAMPUNG ARENG
Nama Peneliti (Ketua Tim)

Muchtadi Intan Detiena



Ringkasan Kegiatan

In the last 21st century, technology have been growth rapidly and massively used in various field of life. It includes educational field that can be seen from the numerous educational games have been developed and available online. Mathematics is one of school subjects that often considered as challenging, difficult or even disliked by students in any school levels. It is also become one of the subjects that widely used as educational game content especially in basic arithmetic for kindergarten and elementary students ages as targeted audience consider it is as basic but essential materials, the needs of practice in mastery and potential used by the targeted audience. However, the available games which emphasize the basic concept in accordance with the latest Indonesia curriculum and applies specific learning method that suitable for targeted users have not been much developed notably in basic multiplication with repetitive addition concept. Meanwhile media that support mathematic conceptual understanding that also suitable for the target audience that can be used under minim parent supervision is needed. School from home in Covid-19 pandemic situation increasingly supports the need for certain learning media to be developed further.



Capaian

Penerapan Teknologi Tepat Guna, Penerapa Karya Seni/Desain/Arsitektur/Perencanaan Wilayah, Penerapan Karya Tulis



Testimoni Masyarakat

Mathematics is one of school subjects that often considered as challenging, difficult or even disliked by students in any school levels.