Design of Karmawibhangga Borobudur Animation Film: Transforming Static Visual Narration to Dynamic Visual Narration
Nama Peneliti (Ketua Tim)

Hendy Hertiasa



Ringkasan Kegiatan

The purpose of this design activity is primarily to show the potential of local cultural treasures and how to use them as a basis for the development of animation work. The results of this design are intended to be a form of dissemination of KK KVMM research results regarding the visual narration of animated films. Designing and developing animated works using creative experimental methods in transforming Karmawibhangga reliefs. The work was designed in the form of experimental animation. With this approach the main focus is not the aspect of the story, but rather the experimentation in terms of technical and visual language. The design steps: - Planning and Writing of Manuscripts - Development - Design and modeling, Rig and texturing, Animation and lighting, Visual effects, rendering, and composition 6. (1 Month) Postproduction Karmawibhangga’s reliefs were carved on 160 panels, according to Buddhist cosmology, reliefs describe the teachings on karma, the law of cause and effect, good and bad deeds. However, not all Karmawibhangga reliefs located in Kamadhatu (foot of the temple) can be seen, most of the panels are immersed in the ground and only four panels are open on the southeast side of the temple. Relief Karmawibhanggati cannot be seen and studied directly, wherein contained in it is loaded with meanings that are universal and can be applied to the present or the future. The absence of Karmawibhangga’s Relief limits the exploration of knowledge information which results in a lack of experience and empathy to visit, especially students, who in addition to not knowing the shape and form of relief, also do not understand the narrative meaning behind the exposure of the relief visual language.



Capaian

Penerapan Teknologi Tepat Guna, Penerapa Karya Seni/Desain/Arsitektur/Perencanaan Wilayah



Testimoni Masyarakat

Show the potential of local cultural treasures and how to use them as a basis for the development of animation work.